It's worth noting, however, that the additional elements and detailed astrography seem to be later growth after filming.Character development in Traveller has never really existed. At least according to the QMX produced additional materials.
#Traveller rpg game plus
The official verse has at least 5 natural stars, plus 7 human-ignited protostars. We can't be certain, but the most likely candidate is Traveller. In Traveller, it's an Imperial Way Station, with a thin but breathable atmosphere, close to earth size. Persephone is a low-population world in the Spinward Marches. In CT, it's a subsector capital, and important trade centerīellerophon is a water world in both settings See CT Adventure 9: Nomads of the World Ocean.Īriel (Ley Sector, Ikhnaton subsector, hex 0103) is a significant world in the Judges' Guild produced Ley Sector - on a major route, but not actually core. Regina is a major world in both settings. This could be a Britishism, due to Joss having gone to college in the UK. We see a sparse but none-the-less inviting spread - Book and Kaylee have made a salad of tomatoes, and grilled up some root vegetables along with the pasta and protein/starch mush that is the usual diet of space travellers. A few modifications and they serve well enough for a one-way push to the outer planets.Īnd also in the pilot, another use in the script - but not in the footage: Travellers pick 'em up cheap at government auction. Note that the leaked shooting script uses the double L spelling. I recall that there are at least 2 such comments on film. The most memorable being Wash, shouting, "Hang on, Travellers!" during some sharp maneuvers while trying to evade the Dortmunder in the pilot. Several references to "Travelers" in the footage are made. Plus, the central government is often treated as the enemy in those adventures. an approach which Firefly shares.Ĭlassic Traveller adventures often have PC's skirting local laws to do what basically amount to good deeds in the end, and/or to make enough bankroll to keep flying. Traveller is often derided for the "Sixguns and Starships" approach. Including the small vs big ship dichotomies.įurther, I've accidentally generated 5 star systems before using Classic Traveller's Book 6: Scouts it's the only one of the lot that I recall being able to generate stellar clusters of that size I can't get to Space Master to check. You need only redefine jump drive to a sub-C secondary n-space constant speed drive, and you have the ability to play the verse with stock traveller rules. The rest of the tech lines up really well, tho'.
Deckplans differ, but still, functionally, very close.įurther, the Verse uses a high speed deep space drive, and an atmosphere capable maneuvering drive. I'll note as well: The Firefly class is very much, feature for feature, comparable to the specifications for the Type R Subsidized Merchant in Traveller, but with a second launch added in place of 20 tons of cargo. and Traveller was even produced in local editions for the UK. Space Opera has everything but the right weapons.Īlso, Traveller and Star Frontiers were available worldwide by 1983. Robotech is very light on the slugthrowers, and lacks a mercantile focus.Ģ300, Space Opera, and Traveller have world generation rules, but only Traveller and 2300 have system generation rules. Mechanoids lacks ship rules, and is focused on active duty games. My experience is that SPI games didn't have much of an impact in the UK.Ģ300 was later in the era - summer 1986 - he wouldn't have been playing it during his college career. Universe was not in very wide circulation SPI went bankrupt in 1982, and the Universe game was one of SPI's last RPG products. If we eliminate the games without slugthrowers, we're left with Traveller, 2300, Universe, Mechanoids, and Robotech. Major Sci-Fi games in print included: GDW's Traveller & 2300, Palladium's Mechanoids trillogy & Robotech, FASA's Star Trek, FGU's Starships and Spacemen and Space Opera, TSR's Star Frontiers, and ICE's SpaceMaster, and SPI's Universe. The criteria "major" restricts us to games that were in commercial circulation since his first couple years undergrad were in the UK, that restricts it further He's also stated that he quit playing RPG's after college. Joss, in an online interview which is no longer on-line, stated that the Firefly verse started as a campaign of a major Sci-Fi RPG.